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<div>Do you think Six Can can be completed faster if the robot kicks cans through the goal instead of carrying the cans?<br>
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If you think kicking could provide a quicker run: Does anyone have a push solenoid you could give or sell to me? I have many pull solenoids, any of which I would trade with. When I tried to drill through the end frames of a couple of my pull solenoids, to convert them from pull to push, I cut into some of the wiring, so I assume I should acquire solenoids specifically constructed as push instead of trying to convert a pull to a push.<br>
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A rule clarification question: The cans need to go underneath the horizontal bar, and can't just be tossed over the goal, right?<br>
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Another rule clarification: If a can rolls or bounces back into the arena after properly going out of the arena through the goal, does that can score?<br>
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I don't really care to build mechanical stuff, but the idea of flinging stuff accurately over some distance makes me smirk, so I'd like to try it. And it gives me an excuse to include echolocation into the audio localizer for a small arena.<br>
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So, should I build a club robot platform? Or does someone have a platform I should acquire? Or would someone like to put a kicker on his/her robot, so long as the navigation was restricted to sound only? I think the "kicker" would shove the cans, not cause the cans to lift off the floor.<br>
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Happy New Year to you all!<br>
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John Swindle<br>
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