[Dprglist] NUCLEO STM32 L476RG - need suggestion of development environment to use
Thalanayar Muthukumar
tnkumar at gmail.com
Sat Oct 23 09:19:13 PDT 2021
Hi Chris ...
On Sat, Oct 23, 2021 at 9:23 AM Chris N <netterchris at gmail.com> wrote:
> What did you use for "Blinky" ? Was that pre-programmed?
>
Kumar ->
Yesterday, I got Blinky working
a. preprogrammed
b. mbed.org - c/c++ program compile and transfer .bin to the NUCLEO
c. STM32CubeIDE - HAL program, build, transfer .bin to the NUCLEO
>
> You mentioned both micropython and STM32CubeIDE - I think you want to
> first decide what language you want to use - Python or C/C++.
>
Kumar ->
I am checking various options - currently want to explore
- STM32CubeIDE - c/c++
- micropython
> Some IDEs are good at both (VS Code), but some IDEs are better than others
> at working with micropython or circuitpython boards.
>
> I would highly recommend VS Code + Platform IO + Arduino Framework +
> FreeRTOS.
> 1) Install Visual Studio Code
> 2) Install the Platform IO plug-in + any other plugins you find useful
> 3) Create a project via the Platform IO GUI and select your board +
> Arduino framework
> 4) Add libraries (such as FreeRTOS if you want an RTOS, or for OLED
> display, etc. etc)
>
> It's a decent trade-off between ease of use and giving you access to the
> features that the STM32 MCU has to offer. Although I really like the
> STM32CubeIE (see below), for me, the most compelling reason to use
> PlatformIO+Arduino is the fact that I can pull in just about any library
> that has ever been created for Arduino-compatible boards. Plus, the VS
> Code editor is much better than Eclipse.
>
> If you need more fine-grained control over how you use your STM32 MCU,
> then you would want to use the STM32CubeIDE. It is slightly better at
> debugging and the APIs that are provided as part of this give you more
> control over how all the various peripherals are used. There is a wizard
> sort of thing that helps you get the peripherals initialized, so you don't
> need to know all the ins and outs at that level, but taking advantage of
> the APIs that are provided is certainly harder than working inside the
> Arduino framework.
>
Kumar -> Thanks Chris for your suggestions. As I progress on the STM32, I
may try some of the options you suggest. Thanks.
>
> Chris.
>
> On Sat, Oct 23, 2021 at 12:44 AM Thalanayar Muthukumar via DPRGlist <
> dprglist at lists.dprg.org> wrote:
>
>> https://www.youtube.com/watch?v=VNPOWBemGqU
>>
>> Got my NUCLEO L476RG today and got my first Blinky work on it.
>> I thought of starting with STM32CubeIDE and micropython, but could not
>> figure out how to use these environments.
>> Then, I came across mbed.org and was able to get the cpp program for
>> blinky working.
>>
>> What do people use as their development environment for the STM32 boards?
>> Need suggestions on what is best to use to get the best experience with
>> the STM32.
>>
>> Every new chip has its own development environment, startup challenges
>> that one needs to go through ...
>>
>> Regards.
>> - Kumar
>>
>>
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