[Dprglist] November Competition 2017

Carl Ott carl.ott.jr at gmail.com
Wed Nov 15 08:55:43 PST 2017


FWIW -

it would be cool to see somebody do something very different from
differential -
why not:

- omni-wheels
- bi-ped
- multi-ped
- unicycle
- hovercraft
- BB-8 / Sphero / Orbi  (I'm looking at you Omar :)


let's see - maybe I'll tackle one of those eventually...

Carl


On Wed, Nov 15, 2017 at 9:51 AM, John Swindle <swindle at compuserve.com>
wrote:

> Carl,
>
> Thanks. So the moves you described for each snapshot were from the current
> virtual nose (the yellow vertical mark at the bottom) to the last red X,
> neither of which have to be aligned to a tile. OK. If that is calculated as
> a single move, a heading and a distance, it could look like an undershoot,
> so it seems there need to be several moves per snapshot, maybe about as
> many moves as there are red X's in the simulation.
>
> I like that you treat the tile outlines as noise, which is real-world, but
> for the contest, those outlines provide an opportunity to use a look-up
> table to match the image with the very limited number of valid tiles. Kinda
> like the camera looking at the Rubik's Cube. The LF tiles have more
> rotation freedom but a smaller set of possible images.
>
> Doug,
>
> If I use Bruiser, a standard RC car which is more than a foot long, it
> would have to leave the line and turn around to do the acute angle, which
> looks like an overshoot. After it had turned around, it would not be
> entering from the previous tile, nor the next tile, so I wonder what the
> "adjacent" element is in "If a robot overshoots or loses the line and
> recovers, its recovery course must take it through the adjacent element."
> Maybe the lesson is that line-following requires small platforms with
> differential steering. To me, differential steering seems unique to
> robotics, handicap transporters, and tanks, so it doesn't seem real-world
> to me.
>
> Later,
> John Swindle
>
>
> -----Original Message-----
> From: Carl Ott <carl.ott.jr at gmail.com>
> To: John Swindle <swindle at compuserve.com>
> Cc: doug paradis <paradug at gmail.com>; dprglist <dprglist at lists.dprg.org>
> Sent: Tue, Nov 14, 2017 8:20 pm
> Subject: Re: [Dprglist] November Competition 2017
>
> Some feedback...
>
> regarding:
>
> Carl explained that his simulation defines a single move from the
> entry-point of the square, to the exit-point of the square, or more
> correctly, either the exit point of the current square to the exit point of
> the next square, or the entry point of the current square to the entry
> point of the next square.
>
> sorry if I gave the wrong impression. Actually my approach treats the
> outlines of the squares as noise - it tries to filter them out or ignore
> them and follow "the real line"...
>
> about:
>
> the robot (a real physical one) does not actually have to follow curvature
> of the line: It just has to move from entry points to exit points.
>
>
> I've understood the rules interpretation to be that it counts if you enter
> and exit the square with the line - although, it's not clear to me what
> that means e.g. if you have a very large robot that is following the line,
> but doesn't have an obvious part where 'this part of the robot has to stay
> w/in xyz distance of the line'...
>
> [image: Inline image 1]
>
>
> For that reason, and others :) - I'm thinking that once I get physical - a
> cool extension would be a gimbal with a laser pointer that can light up the
> aim point...
>
> about this
>
> The first sentence says the robot follows a black line. I think the line
> color change tile was added after that first sentence was written. In any
> event, it's not always a black line.
>
>
> giving the rules a little tech writing slack, it does mention this:
>
> [image: Inline image 2]
>
> Which is interesting...  This suggests that the course could be reformed
> with any of those condition changes applied to any element.
> At least I've been targeting an algorithm that would handle such variation
> -
> of course, somebody will have to conquer the course first before somebody
> changes it...
>
> - Carl
>
>
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